![]() ![]() Teal exo arrows now deal 50% base damage instead of 16%.Green exo arrows are no longer fired if there are more than five tornadoes summoned and no longer deal 77% base damage.All exo arrows are now evenly randomized.1.4.5.002: Fixed an oversight where blue exo arrows weren't summoned on both sides.Now uses 1 Miracle Matter in its recipe instead of 4 Auric Bars.All arrows that are not converted now have a 125% damage modifier.Tornado projectiles now grant ID-static immunity frames instead of local immunity frames.Teal arrows can now only be fired twice before all other arrow types are fired at least once.Teal arrows now grant 10 ID-static immunity frames instead of 1 local immunity frame.Tornadoes now grant enemies 10 local immunity frames instead of 9. ![]()
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